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About Me

I am an experienced Mobile Game developer with more than 8 years in the industry working with the Unity game engine and the C# and C++ programming languages (I have also worked with Objective C and Bash a bit). I have worked on multiple popular mobile games including Kim Kardashian: Hollywood and the Kylie & Kendall mobile game. I enjoy pretty much all aspects of games, from playing them, to making them, to designing them (my preference being more towards thinking up game play mechanics than a game as a whole).


Experience

Budge Studios, Programmer Intermediate Level 2

February 2021-Present

I am a gameplay programmer, responsible for implementing features for Budge’s games, as well as looking for and implementing improvements to the projects’ codebases and Unity projects. In the projects I have worked on at Budge, there are few aspects of the games that I have not had some impact on.

Glu Toronto, Mobile Game Developer

January 2013 - September 2020

I was a general game play programmer, responsible for implementing various game play features and mechanics in the games I worked on. While there were aspects of the games I worked on more and aspects I worked on less, I would at least touch on most every aspect of the games, including a number of feature that would make use of servers and I would implement the client side of those features.

Little Guy Games, Mobile Game Developer

February 2012 - November 2012

My responsibilities here were pretty much the same as what I did at Glu Toronto in that I was a general game play programmer. Main difference is during my time at Little Guy Games I did not work with Unity and I coded mostly with Objective C and C++.d